Mais sans rire, vous parler de sous-virage ...
En vrai, ça vous est déjà arrivé de passer de 200km à 50km pour passer un virage ?
Oui, et avec mon ex-A3 ya eu sous-virage (c'était pas 200 mais dans les alentours) , mais avec une Aston Martin sur un circuit (là c'était plus que 200 et le freinage m'a impressionné), ya pas eu lol
Mais n'ayant pas de volant pour jouer à GT5, je peux pas comparer.
D'ailleurs faudrait que je pense à le remettre dans la PS3 mais Battlefield 2 squatte pour le moment :-)
Un récapitulatif de l'évènement GT5 de l'année 2010:
Citation:
January
2010 started on a very high note – GT Academy 2010 was in full swing, and we rang in the new year enjoying the free, though limited, GT5 Time Trial Challenge demo. Excitement was also building in anticipation of the full game’s March release date in Japan…
With the expected release date less than three months away, the Gran Turismo 5 art was officially revealed. Excitement continued to build through what turned out to be a very revealing CES 2010.
Just days after the conclusion of CES, the first bit of confusing and bad news hit hard: GT5 was quietly and mysteriously delayed in Japan, just four days after Yamauchi and his translator confidently confirmed the March date in a CES interview. Left with a newly open-ended release schedule, fans settled in for a long, cold, and confusing winter.
GT5’s new “Data Logger Visualization Technology” was first revealed to the public by Kazunori Yamauchi at the Tokyo Auto Salon. Curiously, there has been no mention of this interesting new technology since then…
February
Sony executive James Armstrong accurately predictedGT5’s eventual release date during a newspaper interview. While talking with him about the statement at the game’s launch party in Madrid last November, he laughed and said he just “got lucky that time!”
A Sony rep reveals the company was targeting an October release for Gran Turismo 5. Getting closer, but still no cigar…
YouTuber mimaximax gets regular access to a GT5 demo in Tokyo, generously sharing lots of game-play video clips with the hungry masses, clamoring for any and all scraps of information during what was originally supposed to be the game’s release month.
The game’s weather system, course maker, and go-karting features are accidentally revealed in an official Sony interview with company executive Shuhei Yoshida.
The legendary Spa Francorchamps circuit is seen in Polyphony Digital’s collection of reference assets, revealing that developers have visited and studied the track.
Sony and Polyphony Digital are faced with legal threats as the city of Siena, Italy protests the Piazza Del Campo karting track’s appearance in GT5 at Gamescom. The issue was eventually resolved (and actually boosted pre-orders), but the track is still nowhere to be seen in the final version of the game…
September
The first Gran Turismo 5 kiosk demos begin showing up in Best Buy stores around the United States, revealing a considerably overhauled (though still highly criticized) damage model.
Just a few short weeks before the worldwide launch of Gran Turismo 5, Sony announces the game is delayed once again until the “Holiday season” to bitterly disappointed fans and harsh criticism from the press.
November
Still without any official release date, Yamauchi announces Gran Turismo 5 is complete and the game discs are already in production.
GTPlanet is invited to the Gran Turismo 5 International Launch Party in Madrid, Spain, where it is announced that many frequent online updates will be published throughout the game’s lifetime. The Red Bull X1 model (now known as the X2010) is also officially revealed to the world.
The first updates are issued for Gran Turismo 5, with v1.02 available just two days after the game’s release.
Sony announces GT5 sales topped 5.5 million, blasting the GT series to a total of more than 60 million copies worldwide.
Gran Turismo 5 v1.05 is released, introducing “Seasonal Events” and lots of other tweaks.
GTPlanet hosts our annual philanthropic fundraiser for the Pancreatic Cancer Action Network, proudly raising more than $1,000 to help fight this terrible disease. Thank you, everyone, for your help in reaching this milestone!
Looking forward, it is not yet entirely clear what 2011 holds for GT fans. With rumors of a new PSP2 floating around the web, could another mobile title be in the works? How much content will be added to GT5, and when when can we dare mention Gran Turismo 6? Regardless of what happens, I thank all of you for your interest and support throughout 2010, and I hope you’ll continue to rely on GTPlanet for all your GT series news in the future. Happy new year!