Afficher un message
Vieux 10/02/2007, 17h04   #35 (permalink)
Profil
phantom-lord
The Pain
Ancienneté  71%
Ancienneté 71%
 
Avatar de phantom-lord
 
Date d'inscription: mai 2006
Localisation: In my brain, aware of anywhere ...
Âge: 33
Genre : Homme
Pays :
Messages: 4 665
Téléchargements: 0
Uploads: 0
Merci: 5
Remercié 6 fois dans 5 Posts
Envoyer un message via MSN à phantom-lord
Par défaut

De nouvelles infos:
Citation:
Clearly there's a significant improvement in framerate. On average, games are running about 40% faster, but in many cases the framerate has almost doubled. Subjectively, the difference means that many games are feeling a lot more responsive and playable now. Anything over 20fps 'feels' pretty good, but my long-term goal is to get this up to 30fps for as many titles as possible.

I noticed a couple of interesting differences between the two builds when running the tests, and you can see some of these in the new screenshots. Firstly, notice that the shadows in Super Mario 64 are all nice and round. This is due to the 'mirrored texture support' that I mentioned in Thursday's update (this also fixes the star that opens over Mario's head in the title sequence).
Je vous laisse le soin de traduire sinon Zeus dit qu'en gros les jeux tournent vers les 30 fps.
__________________
PSP Silver Slim and Light 5.50 GEN D3 + MS 4Go X2 + Pandora's Kit Desperter Del Cementatio V.8.

XBOX 360 Elite Jasper Lite-On v.93450 + DD 120Go + Manette Wireless Black X3 + CoD MW2




phantom-lord est déconnecté   Réponse avec citation