non ken, comme je l'ai dit plus tard , ca ne marche qu'avec marvel vs capcom...
a moins d'avoir des bonnes roms (pourtant les miennes sont toutes de MAME) et encore, avec les fichiers multiversions dedans (mvsc, mvscu, mvscx etc ) sinon t'es bon pour recuperer les roms qui te manquent.
Résumé:
-Marvel Vs. Capcom : CLash of Super Heroes , "mvsc" à renommer en "mvscu".
-X-men Vs Street Fighters, "xmvsf" affiche comme erreur "this game won't work don't bother" et si vous la rennomer en "xmvsfu" alors il tente de la lancer en affichant "load rom parent xmvsf" "bad CRC (CRC c'est le checksum qui verifie la taille en MO, les roms parents c'est celles que vous avez en zip de 25MO et c'est les roms US ou JAP clones de 3 MO qu'ils vous manquent)
donc bug.
-Marvel Super Heroes Vs. Street Fighters , "mshvsf" idem.
INTERVIEW DE NJ sur DCEMu:
Citation:
August 7th, 2006, 05:15 NovaKane
DCEmu Rookie
Join Date: Mar 2006
Posts: 111
Originally Posted by oninotsume
1. Q: Do you have any plans to work on MAME?
A: ********ly not. If I were to spend time working on MAME I would end up with something not much different than what I already have now. Furthermore, it's because each machine is emulated seperately that I am able to optimize the code and get the kind of speed you see.
2. Q: Do you plan to create any consumer console emulators, or work on a 3D emulator.
A: I'm only interested in 2D games circa 1980 - 1990. There are already tons of consumer console emulators. I don't think there is any need for anymore, and out of those I'm only interested in the NeoGeo CD.
3. Q: Can you put all the emulators together into one.
A: Please think about what you are asking. Putting all of the emulators together would require even more memory use, and most of the emulators are already just scraping by on memory, especially CPS1.
4. Q: Do you have any plans to implement AdHoc.
A: No. I only have 1 PSP so I can't test it. I also have no interest in AdHoc. My interests are in trying to get old games to move well via emulation, not in actually playing them. Once I get them moving quickly I lose interest in the project. I just like tackling problems by analyzing how to increase speed like, "Perhaps if I do this it will move quicker.", etc.
I'd also like to add that I'm pretty satistfied with the state of the CPS2 emulator. Some games are just missing the 60fps mark, and I don't think they'll get any better, but I didn't even think they would move in the first place. I reached my goal when I got D&D and AVP to move at 60fps. I think those people who want to play MVC at full speed on their PSP are missing the point.
PS.
vettacosxx
If you want to play different regions of a rom you have to have the Parent rom = the large one, and create a cache for it. Then put the parent rom and the daughter rom in the same roms folder. From the emu rom select screen simply select the daughter rom and it should work.
i.e. MVC Parent Rom = 19mb
MVC Japanese Daughter Rom = 312Kb
(I just made those sizes up, but you get the point)
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Guide en anglais sur dcemu:
http://www.dcemu.co.uk/vbulletin/showthread.php?t=31448
Citation:
[NOTE: Certain games may not run unless you have 2 different ‘region’ versions of it, or a specific ‘region’ version of it. A good example of this would be “Marvel Vs. Capcom: Clash of Super Heros.” If you can find a complete (US) ROM set, then the game might work, but if you have the complete (Euro) version of it alone it will not work, in cases like these you will need both a complete ROM set (Euro) and a non-complete (US) ROM set, the non-complete ROM sets do not have to be converted for ‘cache’. Read the list below to find out what games will need 2 ROM files.]- Dual Region Files List:
Marvel Super Heros (Euro 951024)
Marvel Super Heros Vs. Street Fighter (Euro 970625)
Marvel Vs. Capcom: Clash of Super Heros (Euro 980112)
Vampire Hunter 2: Darkstalkers Revenge (Japan 970929)
[NOTE: This list is still in it’s early stages, and will be updated.]
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