Discussion: gpSP 0.8
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Vieux 02/09/2006, 15h40   #144 (permalink)
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rikimaru971
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Date d'inscription: mai 2006
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Exophase has amazed us once again with a new version of his stunning gba emu. With an even bigger list of roms that work, this is becoming more and more amazing.

Here is a list of Changes


Fixes:
# Fixed a nasty bug that shouldn't have made it into the initial
release; a lot of games that TECM.. erm.. crash won't anymore.
NOTE: This doesn't mean that no game will ever crash, freeze,
otherwise not work.


# Fixed some crashes in the GUI and the ability to "go up" past
ms0:/PSP. Made the "go up" button square like it was supposed to
be (instead of cross).


+ There's now a menu that you can access, by default press right
while holding down triangle for the frameskip bar.


+ Menu option: resize screen aspect ratio, the default is now
"scaled 3:2" which makes it look more like a normal GBA. You
can use "fullscreen" (what it was like before) or "unscaled 3:2"
(tiny but pixel for pixel like a GBA)


+ Menu option: You can now load new games while the current one
is running.


+ Menu option: You can now restart the currently running game.


+ Menu option: Frameskip variation - this defaults to "uniform"
whereas it defaulted to "random" last release. Basically, turn
it on random if you find that frameskip causes flickering
animations to make things disappear. Other than that it will
generally look better on uniform.


+ GUI and file loading now have "auto repeat" on the buttons so
they're not such a pain to navigate.


+ Menu option: Added support for 128KB flash ROM, some games
require it (Pokemon Firered/Leaf Green, Super Mario Advance 4),
turn it on before running the game to make sure it works.
NOTE: There are some versions of these ROMs that have been
hacked to get around their 128KB flash, and may not even work
properly at all. Look out for them, these games should save
128KB save files after you set the setting to it, IF they use
128KB flash.


+ Menu option: Added ability to make the .sav files only update
when you exit the emulator, use with extreme caution (in other
words, it's not a good idea to use something like this in beta
quality software if you care about your saves). Does NOT update
if you exit through the home button, don't use the home button
if you can help it.


+ Zip support thanks to SiberianSTAR. It will load the first file
with the extension .gba or .bin that it finds.


+ Menu options are saved to gpsp.cfg. Note that it does not save
frameskip options or flash ROM options because these are very
per game particular.


+ The emulator will now try to save backup files to something
more matching the backup size than a fixed 64KB.


@ Loading ROMs and the auto save of the .sav files is MUCH faster
now. Thanks for the heads up on how to improve this from pollux!


@ While coding for the screen resize code I found that SDL just
wasn't cutting it and had to code for the GU myself. Turns out
the new code is faster (but because it is render code any
improvement will be diminished to nothing as frameskip is
increased). Special thanks to Zx-81 for the tips on this one
and for his GU code in the PSPVBA source as an example.


@ Added some games to game_config.txt. Note that not all versions
of these ROMs will work with these options, try to use the USA
version if possible.

Source: http://forums.afterdawn.com/thread_view.cfm/387275

Mais rien concernant un download éventuel..
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