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Vieux 03/04/2004, 23h33   #6 (permalink)
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j'ai ete sur dcemulation et voila :



NEOCD/SDL DC
I started porting the NEOCD/SDL to the Dreamcast on Tuesday, Mar 16, 2004. This emulator is in the early stages of production, so to speak. The Original NeoCD(DOS Version) is by Martinez Fabrice, and The NEOGEO CD SDL port was done by Fosters (SDL portions written by Fosters(2001, 2003). There is no sound yet in this beta.
All people who are part of the team deserve the same amount of credit for getting this baby up and running!
They are: (in no particular order) Fosters, Ian Michael, Troy (GPF) Davis, BlackAura, and BlueCrab.

I cannot stress enough to READ the README. The information you need is in there!


CREDITS

Troy (GPF) Davis web site http://www.storm-studios.net/GPF
Fabrice Martinez - The original NeoCD emulator
Fosters - SDL port
Caz - For the BeOS NeoCD/SDL build
Karl Stenerud - The Musashi M680x0 emulator
Neil Bradley (neil@synthcom.com) - Multi-Z80 CPU emulator
Tatsuyuki Satoh - YM2610 Mame core
Derek Liauw Kie Fa. - 2xSaI engine
Sam Lantinga (et al) - Simple DirectMedia Layer
Dan Potter - KallistiOS

Dreamcast Port: Ian Michael, Fosters, Troy (GPF) Davis, BlackAura, BlueCrab.

Splash Screen art created by: Wack0

If I have omitted anyones name in the credits, please let me know, as it was not intentional.


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Main Issue: ANALOG STICK The stick is SUPER SENSITIVE!! Only the smallest of movement is needed. In other words: you CANNOT just push hard in any direction. If you do that, it will fail to work. If you cant stand the super sensitive analog stick controls: use the keyboard..

(To all sites posting this news: Please include the Main Issue in your news post to lessen the "it doesnt work!" topics on everyones forums)

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Please make sure any news posts include all credit that i have written out this was a great team effort and shows what we can all do working together group Man hug guys!

This is a beta so it might only loaded puzzle bubble only so please test that game only before moving to others.

http://imrtechnology.ngemu.com/
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Team C.A.R.E.
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