source: p-nintendo
Les projets de Nibris semblent suivre leur cours. Adam Antolski, son Président, vient de diffuser apres de Revolution Report le nouveau design du site de son entreprise, actuellement "hard at work" sur des jeux DS et Revolution, parmi lesquels Sadness dont il est question dans cette news.
Sadness (titre provisoire) est un jeu que Nibris destine à la Nintendo Revolution et qui devrait nous angoisser au possible, si l'on en croit les toutes dernières informations en ligne sur la toile. Le but de Sadness n'est pas de nous faire peur ou de nous montrer des effusions de sang : tout se joue sur l'atmosphère.
Cette atmosphère, on peut en deviner la teneur avec ces quelques artworks :
Le personnage qu'on peut voir sur ces artworks, Maria, entend des voix. Est-elle schizophrène, narcoleptique ? Une chose est sûre, tout ne tourne pas bien rond, et il nous faudra beaucoup de temps pour comprendre ce qui se passe dans la vie de Maria. Des nerfs d'acier, voilà ce que ce jeu demandera...
source : revolutionreport
About Sadness:
Sadness (working title)
Category: Horror
Platform: Revolution
Date of Release: 2007 (tentative)
"...In my head there is a voice, different from the others. Whenever it
answers it overwhelms the remaining voices, it mixes up thoughts and
destroys peace. It tells me that I'm only mixed up in a thought which
yearns to prove its own existence. The voice which whispers that I'm not
really who I am and the perceived reality is only an abstraction created
by my own mind. It is the original voice, which wants to free itself
from my head, to free itself from the logic and reason it is being
stifled by. The voice of animal endurance at all costs, which forces
into unimaginable things. It is the voice of chaos which is now
screaming frightfully in my head for me to take an axe resting against
the wall and cut off my father's head."
~Maria Lengyel
The study of fear and the borders of human imagination... A trip to the
darkest corners of consciousness, in all of us... A trip to the hell of
the subconscious and not necessarily to return...
This gothic-horror (atmosphere) is not the an action game. If you're
counting on shooting, liters of blood and piles of dead bodies then
unfortunately you won't find this here. We are preparing for a mood
which will not leave you until the very end of the game. An irregular
scenario decides on such issues as schizophrenia or narcolepsy. Apart
from an extremely complex and rich-in-shock-factor scenario, the
power of our production is an innovative use of the Revolution controller.
Imagine driving away rats with a torch, throwing a rope (as a lasso)
when you want to climb over the wall, or slitting the throat of a
persecutor with a piece of glass... All of this with the help of the
Revolution controller. And this is only the beginning... We'll take you
on a journey to which no one has taken you before. The only question is
are you ready to experience it?
Attention! Game only for adult players with strong nerves.