Je ne sais pas encore comment il marche... je dois trouve dabord mon cd de roms de GBA, apres moi dire quelque chouse!,
aparament les coleurs gba ne son pas correcte :/ domage je voulais teste ceci il'y a longtemps...de toute façon les info de la premeir release:
Information
This is a port of Visual Boy Advance which i have cleverly refer to as Visual Troy Advance
Thanks to everyone who helped get it this far.
BlackAura for his 2d video display code for the menu's
Chui's port of vba32 for gp32
Wacko for his splashscreen
Wraggster from dcemu.co.uk for his contributions to the Dreamcast scene (and towards my new bba-thanks again)
This is a very beta build right now I have removed all SDL dependancies.
Colors for gbc are not right
you can only load 1 rom per session, locks up if you return to menu and try to start a second rom
Sound is not quite right either, clicks and sputters occasionally disable sound fixes that
Press both triggers and start to return to the menu and keep pressing start to return to previous menu or back to gameplay.
X = B
A = A
L Trigger = L
R Trigger = R
Start = Start
Y = Select
Emulator support nested directories for roms.
Enjoy, download the source and improve it please
Thanks,
Troy Davis (GPF)
http://www.storm-studios.net/GPF
Download:
http://www.dcemu.co.uk/gbaemu.shtml