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Vieux 22/12/2004, 15h05   #30 (permalink)
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pkoi je suis tjrs le dernier à recevoir les jeux!

des avis recueillis sur play-asia....
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               Anonymous on 19, Dec. 2004 07:33 (HKT) 	
	thumb-wrecking action at it's best 	
	
this is one of the most intense shooters i have played, and the amount of variety involved (regular shot, sword attack, hunting laser attack, and wing layer, not to mention the field changes themselves) keeps the action fresh and challenges you to find new ways inflate your score. bullets come fast and furious, oftentimes in patterns that seem impossible to get out of. combined with a thumping soundtrack and lower price point, you can't go wrong picking this up !
	
	
	
		drneogeo (9) on 18, Dec. 2004 20:52 (HKT) 	
	Review! 	
	
After a hefty 2 hour session of Chaos Field, I can honestly say that I'm impressed. Recent shooters, although, good, have been personally dissapointing. I gain little pleasure out of these modern vertical shooters where there's loads of fancy neon shot everywhere and the only way to navigate through it is to be one of the Japanese fellows who programmed the game in the first place. However, Chaos Field's extremely ingenuitive system makes this usually frustrating aspect an ******** pleasure. The sword and lock on attacks are ********ly great, and rest assured, they do not take away from the challenge, but they add a whole new level of play. Difficulty level is rough . . . exactly what you'd expect from a shooter. I had to bump my hits up to 5 (from the default 3) just to beat the first miniboss of level 2. Do not fear, extra credits are unlockable. I had increased my stock to 9 after 2 hours. Chaos Field definitely draws heavily from other shooters. Graphically and stylistically it reminds me of Capcom's Mars Matrix, and the lock on attack harkens way back the the Racrisis series on the PS1. However, the most important thing is that the shot absorbing sword tastes exactly like the sweet sweet nectar that is Treasure's definitive magnum-opus, Radiant Silvergun. The structure of the game is also very close to that of Silvergun. Levels are simply a series of 2 minibosses and 1 normal boss (whos comming is fortold by the would "Cautions" emblazoned across the screen . . . you gotta love that 's'). If you've played Treasure's shooter, you'll recall that it's built in a similar way, transfering from miniboss to miniboss as difficulty increases. However, the key difference between Field and Silvergun is that Chaos Field only cost me $49 shrink wrapped, not over $150 used. It's fair to say that Field can really be summarized as a poor man's Radiant Silvergun. Overall, I'm extremely pleased with Chaos Field. Three different ships, all with different shot patterns, bombs, and lock on techniques should keep us shooter geeks busy for quite awhile. The Dreamcast is alive and kicking . . . and we owe that once again to the shooter genre.
	
	
	
		drneogeo (9) on 15, Dec. 2004 04:28 (HKT) 	
	Just WOW! 	
	
This is what you can have after Ikaruga and Border Down. So, go ahead and buy as many copies as you can just to keep the Dreamcast alive.
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