Jviens de regarder le passage que tu m'indiques ("free MAC boot"
), c'est la méthode pour installer un jeu sur un
HDD interne que tu t'es en train de regarder - seule la partie 3/3 du tuto que t'as pointé Senyuki te concerne (USB).
De plus, le youtubeur s'amuse à mélanger POPStarter et OPL - pas facile pour comprendre ce qu'on fait quand on utilise POPStarter pour la première fois :/
Pour répondre à ta question : il utilise cette version d'uLE parce qu'il installe POPStarter sur le HDD interne. T'en as pas besoin.
Jte conseille de ne pas suivre ce tuto et de te référer à la documentation de POPStarter r13 WIP 05 (dsl, le tuto FR sur meta concernant POPStarter est pas à jour, il ne prend en compte que l'HDD interne, pas l'USB) :
[PS2] POPS stuff... | Page 61 | ASSEMbler - Home of the obscure (dernière version stable à ce jour - si les jeux que tu veux tester passent pas avec cette version, on passera à la dernière beta, mais faudra faire qq modifs).
Jte copie/colle les passages de la doc qui te concerne (USB) :
Citation:
Introduction to POPStarter r13.
POPStarter is a launcher which lets you play your PS1 games in combination with $ony's PS1 emulator for PS2 (known as "POPS" or "SLBB-00001").
Unlike the previous POPStarter versions and the proofs of concept, POPStarter r13 does NOT contain the emulator itself or libraries that belong to $ony.
(...)
The USB loading support was enabled in POPStarter r13 WIP 02, and it is powered by the PFS Wrapper module which has been developed by the ASSEMblergames forums member Delcro.
A copy of Delcro's PFS Wrapper is included with POPStarter (PFS_WRAP.BIN)
To use POPStarter with an external HDD or a flash disk, you have to find and download the compressed POPS file. This file is named "POPS.PAK"...(...)
Hardware Requirements :
(...)
[For playing games from a USB device]
- A PS2 console which is able to run PS2 unsigned code
- An USB mass storage device, FAT12 or FAT16 or FAT32 formatted (not NTFS !)
(...)
Software Requirements :
(...)
[For playing games from a USB device]
- The POPS.PAK file, or the POPS decrypted files (POPS.ELF and IOPRP252.IMG)
- The PFS Wrapper module (PFS_WRAP.BIN)
- A software that allows you to convert your disc images to the POPS virtual CDROM format (such as ToolBox or CUE2POPS)
- A PS2 software that allows you to execute the POPStarter ELFs (such as uLaunchELF, or Free MC Boot...), or a GUI to execute POPSTARTER.ELF by selecting the VCDs (such as uLE_kHn_20150602)
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Citation:
A - Installing the Emulator
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(...)
FOR USE WITH A USB MASS STORAGE DEVICE :
1) Find and download the decrypted emulator files;
2) Create a directory named "POPS" in the root of your USB device;
3) Copy POPS.PAK and PFS_WRAP.BIN into the "POPS" directory you've just created.
B - Installing your PS1 Games
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(...)
FOR RUNNING THEM FROM A USB MASS STORAGE DEVICE :
1) Convert your BIN/CUE disc images to .VCD files using the latest stable version of CUE2POPS;
2) Put your .VCD files in the "POPS" directory which is in the root of your USB device.
C - Installing POPStarter
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(...)
FOR GAMES THAT ARE INSTALLED IN THE USB MASS STORAGE DEVICE :
1) Rename the POPStarter ELF as the name of your VCDs, replace the .VCD extension with a .elf extension, add the XX. prefix;
[example : for running a VCD named "Gran Turismo.VCD", the POPStarter ELF must be renamed as "XX.Gran Turismo.elf"]
2) Copy or leave the ELFs where you want to run them from.
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Citation:
Examples of Setups
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(...)
=== USB DEVICE, NEW LAUNCH TYPE ===
POPS/PFS_WRAP.BIN
POPS/POPS.PAK
POPS/Crash Bandicoot.VCD
XX.Crash Bandicoot.elf
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Fais tout ça, et reviens ici. - c'est quand même plus court que le tuto vidéo...
[psx-launcher, c'est pour les v9 :
http://www.metagames-eu.com/forums/l...cb-131123.html SCPH-50004, c'est v9 ou v10, ca dépend des modèles, dc ca pourrait passer avec la tienne]
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Simple curiosité...
Citation:
ma version de FMCB 1.8b Fr (Xeno68)
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T'as eu ça où ?