Pour distinguer les vrais des faux Il y a ce
guide "officiel" (749 ko pdf) ;-)
Rodrik comme déjà mentionné dans le topic JAM... à l'occasion de la sortie japonaise le Team Cyclops a sorti le premier patch 100% fonctionnel mais le fake ID unique de la sauvegarde a été rapidement blacklisté. TC a répondu concernant l'impossibilité de fournir à présent un patch complet (mode en ligne) pour la nouvelle version du jeu. C'est un des derniers messages publics de la Team:
Citation:
The problem we had with the original Band Brothers game, and probably still persists with this updated release, is that each original game cartridge is shipped containing a unique ID code pre-programmed into the game's save data. This ID is queried by Nintendo's servers and is probably used to keep track of how many songs you've downloaded etc. Originally when the first Band Brothers was released, we added some code to CycloDS Evolution to create a fake ID for use with the download server, and this worked for some time, allowing people to download songs. It seems that at some point Nintendo has modified their server to check that the supplied ID is actually valid, meaning a randomly generated fake ID will no longer work. Seeing as we have no way to generate legitimate ID's, its unlikely this issue will ever be resolved and we will not be looking into it. If you want to download songs then you will need to do it with your original cartridge.
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Team Cyclops )
Aucun linker ne propose de fix complet. Sinon ce jeu n'offre aucune particularité à part sa sauvergarde qui est plus ou moins bien gérée selon les linkers avec des sav de tailles différentes...