Citation:
Envoyé par Ryo Suzuki
I want to tell us a little thing. I have noticed the last IDX generator seems to have a little bug building the idx for Shenmue I.
But I can fix this little problem if I use your old version of the idx creator. IDX Creator v1 alpha works fine with this AFS with multiple SRF files.
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Try to create the IDX file with a template (see the kogami screenshot for details). The algorithm creation was never be changed since the first version.
Citation:
Envoyé par Ryo Suzuki
And another thing, my friend Ilducci tell us the new graphics with spanish characters in the preview screen of the Cinematics editor, still the codes is missing.
And if you can try to add in the next version of the editor.
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Yeah sorry i forgot to notify IllDucci to give me the updated charlist. In fact, the previewer is a module made only for showing you the "result" in game, it has no impact on the file modification process. The
chrlist.csv file is here to translate Windows charset to Shenmue charset (you already know that), and everytime you add chars in this
chrlist.csv, you must update the bitmap font too, otherwise the "new added" characters won't be shown on the previewer (a "blank" space will be put instead). I'm planning in the next version to put the bitmap font outside the binary executable, allowing you updating it yourself.
But don't forget to send me the modifications (as you did right here)! It's cool to see that the project is followed and every contribution is REALLY welcome!!
Citation:
Envoyé par Ryo Suzuki
Ah! and thanks for the credits in the apps to us
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You're welcome!!
Did you have checked the new website on the project I made?
Shenmue Translation Pack ~ Home of The SHENTRAD Team
Cheers!
PS: I have done a big update on the Free Quest editor. I'll release it soon. This update will be a really kick-ass release! The tools becomes very powerful everyday!