Citation:
Envoyé par Ryo Suzuki
I wonder what can happen if I rip the file HUMANS.AFS to gain more space for my own rip (and by example have a larger dummy file for better read), I have to test it....
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Yeah, this could be cool. I have suggered this before
I can create a test program to do this, are you interrested ?
Citation:
Envoyé par Ryo Suzuki
Another thing I will like to do in my translation is modify some in game textures. I don't know if this is possible...
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Amazing: I'm working on it
Citation:
Envoyé par Ryo Suzuki
and the characters faces, I see you suceeed riping the faces of NPC in Shenmue 2. Where are the faces of the characters in Shenmue 1?
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There are in the HUMANS.AFS. Check for PKF files, they contain some data and PVR textures binded in one PKF file. You can rip PVR from these files with
Universal PVR Extractor from SWAT.