Version 5.1
------------
- Added dev/mload shadow engine (to avoid PoP device detection)
- Added .wip file support (put it in folder sd:/ codes or usb:/ codes). You can use 3, 4 or 6 chars for the ID (corrected)
- Removed port 1 USB support (because it don´t work)
Version 5.0
------------
- Improved cheats support allowing files with 4 chars ID for WiiWare and other things
- WDM file support (put it in folder sd:/ codes or usb:/ codes). You can use 3, 4 or 6 chars for the ID
- Added self-selection using 4 chars on the covers id for Wiiware and removed WiiWare title display when adding a PNG file as icon
Version 4.9C
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- Changes in Game Configuration menu
Version 4.9B
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- __CFG_ entry bug in WBFS fixed
- Some problems with unaligned memory/memory allocation fixed in alternative dol function (apparently XD)
- Others minor bugs fixed
Version 4.9A
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- Resolution of the bugs found until now.
- Internet Support for Wiiware's and song download from the Guitar Hero World Tour and Guitar Hero 5 Stores (it does not work with Rock Band 2)
- Added option to detect the Homebrew channel correctly
- New Button "Use Diary" to avoid (or not) the registry of the games in the Wii diary
- POWER button control desactived and derived to the stm/eventhook function to avoid the problem of Wiimote On when you press POWER button
(some games don't use stm/eventhook, so remember you to use RESET button or exit to Home Menu to unmount the FAT device and preserve the disc
integrity without losing datas)
- Improvements in FAT support, FFS emulator, blah, blah XD
Version 4.8
-----------
Thanks to "elpresi" and "kwanbis" to translate the spanish text
What's new:
- Improved savegame and FAT support
- Wiiware/VC games emulation
- Wiiware/VC/DLC content installer (Copy wads to sd:/nand/install or usb:/nand/install)
- Auto-icon function for Wiiware/VC: It uses a series of checks to extract an image from icon.bin and use it as default (It can fail as it
is a real chaos to find an image there... maybe in the future an image could be selected from banner.bin or icon.bin). This icon can be removed either by adding a PNG image from the usual place or by using the default icon if "Edit CFG#2" -> "Delete Icon" is selected.
- Function to autocomplete/update shared content and option to force update of Wiiware/VC content (the former is done when the game is run; the latter with "Edit CFG #2" -> "Force Content Update")
- FAT unmounting support when exiting to the menu, or when using the Reset or Power buttons (by monitoring /dev/stm/eventhook, /dev/stm(immediate and both buttons interrupt vectors)
- Option to redirect to x:/nand/ when seeking downloadable content (DLC) when saves are emulated in nand2, 3 or 4
- Backup/restore support for the quicksave/snapshot files created by certain Wiiware when exiting to the menu (qsdata.bin or snapshot.bin are restored if lost)
- Support for copying game related DLC to the specified path.
- Classic Controller suport added.
- New uLoader hacks to set cIOS 224 as default cIOS and new "back in black" option to change the background look by having the posibility to add a PNG (640x480 true color) as wallpaper from sd:/background.png, sd:/apps/uloader/background.png or usb:/background.png, usb:/apps/uloader/background.png)
The New in uLoader 4.1
-----------------------
- Support for devices > 1 Terabyte in uLoader improved (max 2 TB)
- Fixed a bug that disables the load games from DVD when the FAT partition is mounted from SD and USB is offline.
- improved .ciso import from wbfs_win.exe and fixed a bug for devices > 1Terabyte
- Added a new option to force SetConfiguration in ehcmodule (uLoader Hacks)
- Added a new option for short regresive time counter to launch games from channels (Loadstructor channel). See uLoader Hacks.
- Added the new open source dip_plugin (source code in
http://github.com/spacemanspiff/odip-plugin and cios_mload_source_install_3.6.rar file)
The New in uLoader 4.0
-----------------------
.ciso: Packing format that saves the contents of a .ISO in a similar way that is stored on a WBFS partition.
NOTE:If you are a developer you may be interested on looking the annex addresses to developers.
EHCMODULE.ELF:
- New ehcmodule externaly configurable (port, Reset Bulk, force GetMaxlun and alternative Timeout).
- The readings are limited to 64 KB, that i hope will solve some reported reading problems.
- Added support for .ciso reading from CD/DVD USB (for Multigame DVD or direct use)
- Added 0xcd SWIvector for exporting data and handy functions (Ie :Using the WBFS memory heap for fat-module use)
DIP-PLUGIN:
- New compilation to solve some problems exporting to .bin
- Minor bugfixing
- Added .ciso support form internal DVD drive (for Multigame DVD or direct use)
- Added .ciso supprt for FAT devices(or others) with access to os_seek() function as byte(4GB) or as word(16GB)
LIBFAT:
- Added new library with 4GB access through fseek SEEK_SET ( internally cast s32 to u32 and uses 64 bits check at key points)
- Management changes on cache to alling and try to adjust of a cluster
FAT-MODULE:
- Same changes that on LIBFAT, adjusting cache with a different strategy for FAT entries and data R/W
- module compacting supressing unnecesary functions and using the WBFS memory heap for caching importing it from ehcmodule
- The module works on FAT/FAT32 with sd: and usb: devices
ISOTOCISO:
- to export .iso to .ciso or .ciso a .iso. use it first wihtout parameters or as "isotociso game.iso" or "isotociso game.ciso" on a CMD prompt
WBFS_WIN:
- new version fixing the progress level