2011-03-11 Kernel 3.0 OB6 :
- add screen saver function
- games fixed 5449, 5500, 5530, 5531, 5547, 5584, 5585, 5586, 5587, 5588, 5589, 5592, 5593, 5594, 5598, 5599, 5600, 5601
2011-01-26 Kernel 3.0 OB5 :
- add decrypt function
- hybrid mode fixed 4743, 4757, 4933, 5246, 0004, 0037, 0072, 0389, 4694
2010-12-24 Kernel 3.0 OB4 :
- games fixed 5290, 5296, 5302, 5314, 5315, 5325, 5327, 5335, 5360, 5367, 5371, 5386, 5387, 5400, 5402, 5407
2010-11-04 Kernel 3.0 OB3 :
- splash.ani "waitforterminate" bug fixed
- games fixed 4951, 5197, 5215, 5216, 5237, 5255, 5289, 5292
2010-08-20 Kernel 3.0 OB2 :
- removed the A debug key on some game.
- added big icon mode. just press R to switch icon mode.
- improved save write speed. now use v101 firmware CRC calculation.
- all default skin updated with new template.
- games fixed 2385, 3517,3538,4356, 4650, 4970, 5054, 5114, 5135, 5138, 5142,5164
2010-06-10 Kernel 3.0 OB1 :
- Added "special mode" that disables ARM9 patching- combined with the under 0x8000 read emulation most present and possibly future AP methods will be blocked. This does disable extra functions so patches will still be necessary.
- Special mode speed setting- highest speed 0, lowest 10. Allows users with slower memory to set a speed.
- Rewrite to accommodate new firmware
- old kernels will not work any more
- Added multi-splash screen and splash screen animation capability
- EZ5i now uses ez5isys.bin replacing ez5sys.bin (which will be kept/updated for older models)
Merci a windirt pour toutes ces informations.